Hello adventurers of all sizes! Welcome to my website and thanks for choosing the 14th article from our series of dnd feats. Today we’re going to be taking a look at the tough-guy feat durable. The Durable Dnd 5e feat is included in the players handbook. It’s interesting because it isn’t for everyone.
That being said if you don’t know how a feat works or when you get them. They are usually available at every four levels. They are available at all levels, but some classes get them more often than others. These can be added to your ability score. They’re essentially additional traits or abilities or expertise you can give your character to give them. Give them a personal touch and make them yours. That being said let’s take a look at the description for durable here.
So great news is there’s no prerequisite for it. So, anyone can use it for any class, race, skill set doesn’t matter and the description reads as followed.
You are resilient and hardy. The following are some of the benefits that you’ll find:
- Your Constitution score can be increased by 1 for a maximum of 20
- To regain hit points, roll the hit die. The minimum hit point that you can gain from this roll is twice the Constitution modifier (minimum 2)
Fantastic a little bit tricky on the wording in that last one but i’ll explain it better down below and that being said let’s take a look at a quick walkthrough and really flesh this out.
It is simple to understand the +1 in our constitution. The second bullet is about the minimum hit rule. It is twice your constitution modifier. I don’t know why wizards were to go like that but in any case that’s what it means. That’s kind of a quick. Let’s take a look at my thoughts on it.
My personal favorite are the casters, specifically the wizard. Although they were often hit at a low rate, they also had a high bonus or modifier. A reason being if you’re a wizard worth your salt you’re gonna be using a lot of concentration spells. It isn’t something you want to happen. It is important to have a large con modifier.
So assuming you have a con modifier of like plus 2 or 3, you can’t ever roll beneath a 6 or eight for your health when you get a back. That’s really good that’s fantastic, that’s a buff your maximum roll sometimes. So, they’re the once that gain the most from it. This could be achieved in a party with no designated healer, although you might disagree. There is plenty of time to make arrests. This would be wonderful.
But I’d love to hear your other ideas, stories, and builds. I’m really curious to see what you guys have to say. I’m sure that everyone is reading this. I appreciate your patience and for following my blog. Guys, I wish you all the best in your adventures.