India launches Digital Gaming Research Initiative for developing a gaming ecosystem

Globally, the gaming industry is flourishing. The Indian government is taking this into consideration and has launched the Digital Gaming Research Initiative (India). The Indian government hopes to create a gaming environment in India, and encourage and popularise Indian culture.

A PTI report states that the Science and Engineering Research Board’s (SERB) Digital Gaming Research Initiative has three verticals: Research and Development for learning and leisure gaming platforms; collaborative technical design process: SERB Game Labs; and prototypes of immersive games with an emphasis on Indian culture and values.

Sandeep Verma, Secretary of SERB, shared the information on Twitter. He said that SERB’s Digital Gaming Research Initiative would be established to create and implement immersive gaming environments using intensive graphics, VR, AR, console-based designs and sensors, as well as mobile games. He stated that innovation will encompass cross-cutting research from engineering, computer science and visual graphics as well as social science. This initiative would focus on the development of Indian games engines and procedural content generators. It will also include design patents for Indian-centric game designs and copyrights.

“SERB will soon announce Digital Gaming Research Initiative in collaboration with Indian National Academy of [email protected] He wrote the tweet, “Developing innovative R&D capabilities of high quality by linking academia and industry.”

The Ministry of Information and Broadcasting also announced the formation of an Animation, Visual Effects, Gaming and Comic Promotion Task Force. This task force will recommend methods to realize and increase domestic capabilities to meet global markets and demand. The Secretary of the Ministry of Information and Broadcasting will head this task force, which will include secretaries from different departments, including Ministry of Skill Development and Entrepreneurship and Ministry of Education and Ministry of Electronics and Information Technology, Department for Promotion of Industry and Internal Trade, and Department for Higher Education.

This task force includes representatives of the CII, FICCI, and MEC of state governments in Karnataka and Maharashtra.

The task will be to promote the Indian AVGC sector’s growth by leading the institution efforts that guide this sector’s policies, establish standards in AVGC education, collaborate actively with the industry and other AVGC institutes and improve the industry’s global position.

Within 90 days, the AVGC Promotion Task force will present its first action plan.

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Conclusion

The Indian government wants to create a gaming environment in India and encourage Indian culture. There is a promotion task force that includes representatives of the CII, FICCI, and MEC of state governments in Karnataka and Maharashtra. It will recommend methods to realize and increase domestic capabilities to meet global markets