Hello adventurers! Hello adventurers! We’re going to be talking about dnd5e Piercer feat today and this was added in the with the tasha’s cauldron of everything book and it follows a similar theme with a couple of these feats that it kind of affects certain damage types in certain ways. In any case let’s dive right into piercer dnd 5e by first going over its description.
This is your chance for strength and dexterity to be added.
These benefits have been granted to you:
- It can boost strength and dexterity to a maximum of one or twenty.
- However once per turn, whenever you hit the creature with an attack which shall deal with the piercing damage, you can simply re-roll one of the attack’s damage dice, and of course you should use the new roll.
- If you hit the critical strike, which can cause severe piercing damage to the skin of a creature, you may also be able to roll an extra damage dice when the target is receiving additional piercing damage.
This is quite interesting. It reminds of the reckless attack function and the savage attacking. It’s not great but it’s better that some of the damage-enhancing feats. I think it ranks towards the bottom to be completely honest although extra damage is nice and the potential to roll a higher number is nice as well and it is more consistent it’s once per turn so that’s nice as well.
So i suppose, i don’t know i’d have to actually see it play tested. Certainly the more attacks you make the more opportunities you’re gonna have to get a lower number and then re-roll that. So maybe it’s best suited for classes that deal with multi-attacks so fighters, paladins that the more martial classes. In any case let’s move on to its walkthrough.
This feat does not require strength or dexterity. To deal piercing, you can roll one more damage die each time you crit. An additional damage die can be rolled to determine extra piercing. Really simple not too much to keep track of just make sure you’re only rolling once per turn and not once per attack and then you’ll be a-okay. Now let’s quickly move on to my personal thoughts here.
I think that piercer is less powerful than slasher or crusher. I’ll explain why so crusher you gain control…right! you can push them five feat which doesn’t sound like a lot but based on what’s in the environment or what spells or effects are currently active. That can be quite a decent shift and slasher we haven’t gone over it yet but so spoiler warning i guess but a slasher reduces a speed and it imposes disadvantage.
It’s one of those things where in comparison to those two i do feel like this is slightly lackluster. In addition to that safe to assume using the math that savage attacker has the damage increase isn’t all that great overall you know. Once again if you’re making multiple attacks and you really whiff hard on one of them there’s the potential to do a lot better.
However it’s really only one role right… in any case i don’t know may be i’m overlooking a pretty significant build here. I would love to hear from you in the comments. Please leave any comments, questions or concerns. I hope you have an amazing day. I wish you a happy adventure.