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We welcome adventurers of all sizes! Welcome to my spellbook. We are grateful to you for listening to the 57th episode from our dnd5e achievements series. Today we’re going to be taking a look at the most manly feat out there. Today we’re gonna be taking a look at dnd5e – A difficult feat. This feat was found in the players’ manual. It’s perfect for characters who like to do damage. In any case let’s take a look at the description. So we can kind of get what we’re talking about.


Before we get into details, it’s worth noting that the difficult feat 5e does not require any prerequisites. All ages, abilities, and races are welcome to participate. That being said let’s take a look at the description here.

When you complete the Tough DnD5E feat, your hit point maximum may increase by up to twice your level. If you attain a higher level, your hit point maximum will be increased by 2 hit points.

It’s amazing! let’s just do the quick walkthrough a little bit.


So, there’s not really a whole lot to unpack here. Your current HP Max plus your level is what you will get your new HP max. The new HP max is your current HP Max minus your level x 2. This scales well with your level. After a short rest, you can expend the spent hit to boost or increase your HP max. This is some cool stuff. Let’s get into my personal thoughts on it.


This makes me feel like I’m getting more flack. There might be something i don’t understand but for the most part i don’t think this one is very good. This feat could be used to increase damage or provide a better way to reduce or eliminate all damage.

So i don’t think this is very good unless maybe you’re playing an early level rogue that just scouts ahead and takes a lot of damage there. It’s really rough though because eventually rogues get with their experitse can essentially locate disarm and avoid traps like no one’s business.

They are very happy with the few classes features that they have. This helps them avoid any potential damage. So i mean, i just don’t see a whole lot of people who benefit from this i really don’t. Temporary hit points in a 5e are easy to give. Inspire your party with the leader feat. You will receive similar hit-die increase. So i can’t just honestly can’t think of a single reason why to want to pick this.


All this said, I may be wrong again. Please comment below if you think I am wrong. Your feedback is very much appreciated. We are open to any thoughts, stories, or combinations of ideas. d&d 5e tough featYou can voice your concerns right below. We are very grateful for your support and wish you the best of luck in all your future endeavors.